Saturday, December 31, 2011

Old Grandma Hardcore Returns? To Skyrim

We haven’t heard much out of Old Grandma Hardcore — her last video was her cussing up a storm playing Final Fantasy XIII in 2010. Don’t worry. She is quite alright and still her old, irascible, potty-mouthed self, as this session with The Elder Scrolls V: Skyrim demonstrates. Spoiler alert: Per OGHC’s grandson, this video “contains m ...

Source: http://feeds.kotaku.com.au/~r/KotakuAustralia/~3/hndzjuV7gLY/

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Vita?s Ridge Racer started development last spring

It’s tradition for a Ridge Racer game to accompany a console launch, and the PS Vita is no exception. Surprisingly though, Ridge Racer Vita only started development �back in spring this year. Andriasang …

Source: http://feedproxy.google.com/~r/ThatVideogameBlog/~3/SdE5_xeTY-w/

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This Man Will Soothe You With Skyrim Strings

YouTube user Jason Yang cloned himself for one very special reason: to play beautiful Skyrim music to you. That’s so nice! And the Jason Yang clone orchestra doesn’t only play the violin. There’s some drumming, too. Clone drumming. Skyrim Violin Cover [YouTube] ...

Source: http://feeds.kotaku.com.au/~r/KotakuAustralia/~3/a6cHsqm9OTk/

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QuakeForge 0.6.0 Released In Time For Christmas


Bill Currie writes "After many years, QuakeForge 0.6.0 has finally been released, just in time for the 12th anniversary of the release of the Quake source code. Happy birthday, GPL Quake. Merry Christmas, Quake fans." The release page shows a few 0.5.99 beta releases made starting earlier this month, the first since 2004. Sometime in that void of time development moved to git, and there has quite a bit of work going on in the main tree.

Read more of this story at Slashdot.

Source: http://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/jTKYkCh7KKE/quakeforge-060-released-in-time-for-christmas

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Friday, December 30, 2011

Updated: The Last Guardian canned?

Update: Sony has confirmed to IGN that the game is indeed still on. Carry on having a merry Christmas, then. Original story: Reports are coming in left right and center of the apparent …

Source: http://feedproxy.google.com/~r/ThatVideogameBlog/~3/1GQAfvbSNHM/

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Mighty Switch Force Proves the Value of Superb Level Design

Six months after the launch of the Nintendo eShop, only a trickle of 3DSWare titles populate the storefront's digital shelves. I guess that's better than taking the same approach as DSiWare; Nintendo's first misstep into the world of downloadable games consisting mostly of poorly ported cell phone games and meager applications. For better or worse, the current drought of 3D downloadable games doesn't hurt the eShop thanks to the sheer variety of what's available -- gamers can choose from a selection of Virtual Console games, a few 3D Classics, DSiWare gems like Shantae: Risky's Revenge, or get their early 3DS buyer's compensation via 20 free games gifted to members of Nintendo's Ambassador program. While there's plenty to download and play, I find the limited number of games specifically designed for 3DS disturbing.

Then again, If more titles of Mighty Switch Force's caliber are the reward for patiently waiting on 3DSWare releases, consider me a changed man who's learned the value of waiting. The latest entry in developer WayForward's downloadable series of Mighty titles -- following DSiWare-only games Mighty Flip Champs and Mighty Milky Way -- Mighty Switch Force is a puzzle platformer that tasks the player with rounding up escape criminals known as the Hooligan Sisters through 16 stages (referred to in the game as "incidents"). Each level requires finding the location of all five hidden Sisters through exploration, platforming, and the use of a special switch ability: A mechanic that's signaled by a siren on protagonist Officer Patricia Wagon's hat and allows the player to switch specific blocks between the foreground and background of the stage -- creating makeshift platforms or even launch pads to help her hop to out-of-reach areas.

Source: http://www.1up.com/reviews?cId=3186497

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Ten WTF Intersections of Video Games And Hollywood

Feature

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Ten WTF Intersections of Video Games And Hollywood

Some of the weirdest connections between Hollywood and the video game industry.

By: Thierry Nguyen December 29, 2011

With the combination of the insane sales record of Call of Duty, plus the wide breath of crazy games (both original endeavors and sequels), writers and gamers are fond of proclaiming games as either "art," or at the very least, the next big cultural movement. Such efforts to make games A Big Deal tend to lead into mixing elements from other popular culture -- movies, music, text -- with video games. So for as many of these collaborations and mixes that work, there are also numerous instances of someone or thing crossing over from books, films, or songwriting, that simply trigger a "WTF" reaction. Here's our rundown of some of the more notable WTF intersections of games and Hollywood culture.


An Academy Award-winning writer/director wrote the script for Call of Duty: Modern Warfare 3

Source: http://www.1up.com/features/ten-wtf-intersections-video-games-hollywood

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Q&A Part 2 of 4 - Metal Gear Rising: Revengeance

Hideo Kojima and Atsushi Inaba answer questions about their companies and how they are working together.

 

Read and Post Comments | Get the full article at GameSpot


"Q&A Part 2 of 4 - Metal Gear Rising: Revengeance" was posted by Jan on Tue, 27 Dec 2011 11:27:31 -0800

Source: http://www.gamespot.com/metal-gear-solid-rising-revengeance/videos/qanda-part-2-of-4-metal-gear-rising-revengeance-6347890

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Thursday, December 29, 2011

Uncharted 3: 'Almost everyone at Naughty Dog is a game designer'

PSM3 talks to Uncharted's co-lead designer Richard Lemarchand...
Uncharted is one of this generations standout franchises, with each new entry in the series bettering its predecessor in writing, acting performance, technical prowess and gameplay.



Click here to read the full article


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Star Wars: The Old Republic draws more than 1 million

Population of Electronic Arts' latest MMORPG leans slightly to the Dark Side as created Sith warriors outnumber Jedi knights 850,000 to 810,000.

 

At least one analyst has already estimated the subscriber base of Star Wars: The Old Republic at 1.5 million players or more, but Electronic Arts is touting a more down-to-earth number for its latest massively multiplayer online role-playing game. The publisher this week proclaimed that more than 1 million gamers ventured into The Old Republic this holiday season, reiterating claims that the Bioware-developed title is the "fastest-growing subscription MMO in history."

EA also offered a handful of new data points for the game, saying cumulative playtime for last weekend had topped 5.5 million hours. As for which side of the Force players hewed toward, EA said the allure of the Dark Side was slightly more powerful, with more than 850,000 Sith warriors created, compared to 810,000 Jedi knights.

Earlier this month, EA revealed that the beta for The Old Republic had attracted 2 million players. Electronic Arts said in February The Old Republic would be "substantially profitable" with just 500,000 subscribers, with anything above 1 million monthly users making the game "very profitable."

For more on the game, check out GameSpot's ongoing coverage of Star Wars: The Old Republic.

Read and Post Comments | Get the full article at GameSpot


"Star Wars: The Old Republic draws more than 1 million" was posted by Brendan Sinclair on Tue, 27 Dec 2011 10:57:34 -0800

Source: http://www.gamespot.com/news/star-wars-the-old-republic-draws-more-than-1-million-6348119

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Capcom ruins first level of Asura?s Wrath

Two new videos from Asura’s Wrath today, both from the insane-o game’s first level, offering a total of 19 minutes of all in-game footage. This will effectively spoil the opening then, you’ve been …

Source: http://feedproxy.google.com/~r/ThatVideogameBlog/~3/XGjK5dpoGlc/

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Games of 2012: Dragon Quest X - Rise Of The Five Tribes Online

Ten of the best?.
MMO? More like "Erm... erm... oh." At least, that was the internet reaction to the announcement that the latest Dragon Quest would be a massively multiplayer adventure. Japan's biggest series meets Korea's biggest genre.



Click here to read the full article


Source: http://rss.computerandvideogames.com/c/674/f/8604/s/1b47355f/l/0L0Scomputerandvideogames0N0C330A20A70Cpreviews0Cgames0Eof0E20A120Edragon0Equest0Ex0Erise0Eof0Ethe0Efive0Etribes0Eonline0C0Dcid0FOTC0ERSS0Gattr0FCVG0EGeneral0ERSS/story01.htm

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