It takes a creative type to convincingly compare modern game development to the old testosterone-fueled days of Viking expansion. A creative type like, say, LucasArts' creative director Clint Hocking who contributed an opinion piece to Edge Magazine suggesting the male-dominated industry is in danger of fading away like those village-pillaging manly men of yore unless it attracts more females into its ranks to create a “better-balanced culture”...
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