Tuesday, July 5, 2011

LunchTimeWaster: Quite Like Braid


We have a zillion and one shooters that play in the precise same way as Call of Duty, so why can’t we have a zillion and one indie time-bending platformers like Braid? This is the question I asked myself whilst getting angry at Dusk for being so derivative… (more…)

Source: http://feeds.kotaku.com.au/~r/KotakuAustralia/~3/bTbLpJNWrn8/

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