Saturday, October 1, 2011

Capcom's Always-Online PSN DRM Decided on a Case-by-Case Basis

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Capcom doesn't have a blanket policy when it comes to deciding whether or not to include a particularly annoying form of DRM with its PlayStation Network games. And at least for the time being, it's going to stay that way.

"Sony has a form of network DRM that we have chosen to use on a couple of titles, really as much as an experiment as anything else, to see what the impact was," Capcom's U.S. vice president Christian Svensson told Eurogamer.

The DRM requires users to be connected to the Internet in order to play. This style of DRM is typically seen in computer games. Deemed a success by Ubisoft, it was planned to be used in Driver: San Francisco on PC before a public outcry led to the requirement being dropped so that players would only need to be online to open the game.

Source: http://www.1up.com/news/capcom-always-online-psn-drm-decided-case-by-case

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