Thursday, June 30, 2011

Dev process, lack of time prevented Fable III greatness ? Molyneux

Peter Molyneux didn’t have enough time to craft Fable III into the game it should have been, the Lionhead Studios man has confessed, as a result pounding on his baby just a little …

Source: http://feedproxy.google.com/~r/ThatVideogameBlog/~3/x9fMUgZOw0Y/

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