“I just wanted to make it a movie,” said director Gore Verbinski of his plans for a big-screen BioShock adaptation, “where, four days later, you're still shivering and going, 'Jesus Christ!'” That was Verbinski's goal when planning to shoot Ken Levine's acclaimed fable of underwater Objectivism: make it as scary as the game, or don't bother making it at all. Speaking to movie site ComingSoon.net, Verbinski frames his decision to leave the project as a refusal to compromise on the game's core elements...
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